There are, though, shrines dedicated to her predominantly located at port cities of the Sea of Fallen Stars and at Nelanther Isles. Under her authority, disputes are ruled in favor of the strongest individual. Temples of Umberlee are far apart and the church is not well organized, owing to Umberlee's promulgation of chaos. Umberlee is one of the deities described as appropriate for a sea-based campaign in Stormwrack (2005). Umberlee appears as one of the major deities of the Forgotten Realms setting again, in Forgotten Realms Campaign Setting (2001), and is further detailed in Faiths and Pantheons (2002). Her relationships with the nonhuman deities in the Forgotten Realms was covered in Demihuman Deities (1998). Her role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). Her clergy was further detailed in Warriors and Priests of the Realms (1996), and Prayers from the Faithful (1997). Umberlee was described in the hardback Forgotten Realms Adventures (1990), the revised Forgotten Realms Campaign Setting (1993) in the "Running the Realms" booklet, and Faiths & Avatars (1996). Advanced Dungeons & Dragons 2nd edition (1989–1999) Umberlee later officially appeared as one of the major deities for the Forgotten Realms campaign setting, in the Forgotten Realms Campaign Set's "Cyclopedia of the Realms" booklet (1987). She is rarely seen, preferring to set currents and winds in motion from afar, or send forth great sharks to engulf swimmers or shipwrecked sailors." Umberlee is described as one of "The Gods of Fury", which is what these four gods are known as collectively: " Talos is served by Auril, Umberlee, and Malar." Umberlee is commonly worshipped by chaotic evil magic-users and clerics, and is placated by sailors Greenwood notes, "If a DM is partial to variant “specialist” NPC magic-users, a worshipper of Umberlee could have water-related spells doubled in power (intensity and/or duration), and land, air, and fire-related spells halved in power." The article also states that Umberlee "commands the wind (which she can whip into a gale.) over the open sea, but prefers to use waves as her weapons, striking opponents within 60 feet with a wave. The article states that Umberlee "contests the fate of ships at sea eternally with Selune", noting that in Greenwood's world, far more currents hamper coastal shipping than aid it. Umberlee was introduced as the Bitch-Queen, the goddess of oceans, waves and winds at sea, and currents, a chaotic evil lesser goddess from the plane of the Abyss. Umberlee first appeared within Dungeons & Dragons as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in Dragon #54 (October 1981). Advanced Dungeons & Dragons 1st edition (1977–1988)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |